Difference between revisions of "Serial Commands"

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!colspan="2"|Piloting
 
!colspan="2"|Piloting
 
|-
 
|-
|STOP_MAIN_ENGINE
+
|<code>STOP_MAIN_ENGINE</code>
 
|Turns off the main engine
 
|Turns off the main engine
 
|-
 
|-
|BURN_MAIN_ENGINE
+
|<code>BURN_MAIN_ENGINE</code>
 
|Turns on the main engine
 
|Turns on the main engine
 
|-
 
|-
|TOGGLE_MAIN_ENGINE
+
|<code>TOGGLE_MAIN_ENGINE</code>
 
|Toggles the state of the main engine
 
|Toggles the state of the main engine
 
|-
 
|-
|ENGAGE_COURSE
+
|<code>ENGAGE_COURSE</code>
 
|Engages the Auto pilot
 
|Engages the Auto pilot
 
|-
 
|-
|FIRE_RCS_CW
+
|<code>FIRE_RCS_CW</code>
 
|Starts rotating the ship clockwise
 
|Starts rotating the ship clockwise
 
|-
 
|-
|FULL_STOP
+
|<code>FULL_STOP</code>
 
|Engages the Auto pilot to stop the ship
 
|Engages the Auto pilot to stop the ship
 
|-
 
|-
|STOP_RCS
+
|<code>STOP_RCS</code>
 
|Stops the ships rotation
 
|Stops the ships rotation
 
|-
 
|-
Line 30: Line 30:
 
|Starts Rotating the ship counter-clockwise
 
|Starts Rotating the ship counter-clockwise
 
|-
 
|-
|UNDOCK
+
|<code>UNDOCK</code>
 
|Undocks the ship
 
|Undocks the ship
 
|-
 
|-
|CANCEL_AUTOPILOT
+
|<code>CANCEL_AUTOPILOT</code>
 
|Turns off the Auto Pilot
 
|Turns off the Auto Pilot
 
|-
 
|-
|ROTATE
+
|<code>ROTATE</code>
 
|-
 
|-
|PAY_FOR_JUMPGATE
+
|<code>PAY_FOR_JUMPGATE</code>
 
|-
 
|-
|ACTIVATE_JUMPGATE
+
|<code>ACTIVATE_JUMPGATE</code>
 
|-
 
|-
|JMP_SPIN_UP_JUMP_DRIVE
+
|<code>JMP_SPIN_UP_JUMP_DRIVE</code>
 
|-
 
|-
|JMP_BEGIN_JUMP
+
|<code>JMP_BEGIN_JUMP</code>
 
|-
 
|-
|MAIN_DRIVE_POWER_DECREASE
+
|<code>MAIN_DRIVE_POWER_DECREASE</code>
 +
|rowspan="2"|Sets main drive power
 
|-
 
|-
|MAIN_DRIVE_POWER_INCREASE
+
|<code>MAIN_DRIVE_POWER_INCREASE</code>
 
|-
 
|-
 
!colspan="2"|Nav
 
!colspan="2"|Nav
 
|-
 
|-
|PLOT_COURSE
+
|<code>PLOT_COURSE</code>
 
|plots a course to the cursor on the nav console
 
|plots a course to the cursor on the nav console
 
|-
 
|-
|REMOVE_LAST_WAYPOINT
+
|<code>REMOVE_LAST_WAYPOINT</code>
 
|Removes the last point plotted on a course(maybe?)
 
|Removes the last point plotted on a course(maybe?)
 
|-
 
|-
|CLEAR_COURSE
+
|<code>CLEAR_COURSE</code>
 
|Removes all plotted waypoints
 
|Removes all plotted waypoints
 
|-
 
|-
|MAP_MOVE_RIGHT
+
|<code>MAP_MOVE_RIGHT</code>
 
|rowspan="6"|Moves the map
 
|rowspan="6"|Moves the map
 
|-
 
|-
|MAP_MOVE_LEFT
+
|<code>MAP_MOVE_LEFT</code>
 
|-
 
|-
|MAP_MOVE_DOWN
+
|<code>MAP_MOVE_DOWN</code>
 
|-
 
|-
|MAP_MOVE_UP
+
|<code>MAP_MOVE_UP</code>
 
|-
 
|-
|MAP_ZOOM_OUT
+
|<code>MAP_ZOOM_OUT</code>
 
|-
 
|-
|MAP_ZOOM_IN
+
|<code>MAP_ZOOM_IN</code>
 
|-
 
|-
|MAP_CENTER
+
|<code>MAP_CENTER</code>
 
|Centers the map on the ship
 
|Centers the map on the ship
 
|-
 
|-
|TOGGLE_MAP_MODE
+
|<code>TOGGLE_MAP_MODE</code>
 
|Switches between Cluster and local view
 
|Switches between Cluster and local view
 
|-
 
|-
|JMP_CALCULATE_JUMP_SOLUTION
+
|<code>JMP_CALCULATE_JUMP_SOLUTION</code>
 
|-
 
|-
|JMP_SET_JUMP_DESTINATION
+
|<code>JMP_SET_JUMP_DESTINATION</code>
 
|-
 
|-
 
!colspan="2"|Weapons
 
!colspan="2"|Weapons
 
|-
 
|-
|SELECT_TUBE1
+
|<code>SELECT_TUBE1</code>
 
|rowspan="5"|Selects a weapon tube
 
|rowspan="5"|Selects a weapon tube
 
|-
 
|-
|SELECT_TUBE2
+
|<code>SELECT_TUBE2</code>
 
|-
 
|-
|SELECT_TUBE3
+
|<code>SELECT_TUBE3</code>
 
|-
 
|-
|SELECT_TUBE4
+
|<code>SELECT_TUBE4</code>
 
|-
 
|-
|SELECT_TUBE5
+
|<code>SELECT_TUBE5</code>
 
|-
 
|-
|DESELECT_TUBE
+
|<code>DESELECT_TUBE</code>
 
|Removes weapon tube selection
 
|Removes weapon tube selection
 
|-
 
|-
|SELECT_TUBE
+
|<code>SELECT_TUBE</code>
 
|Selects a weapon tube;
 
|Selects a weapon tube;
 
|-
 
|-
|POWER_DOWN_WEAPON
+
|<code>POWER_DOWN_WEAPON</code>
 
|Powers down a weapon
 
|Powers down a weapon
 
|-
 
|-
|SPIN_UP_WEAPON
+
|<code>SPIN_UP_WEAPON</code>
 
|Starts readying a tube to fire
 
|Starts readying a tube to fire
 
|-
 
|-
|SET_WEAPON_TARGET
+
|<code>SET_WEAPON_TARGET</code>
 
|Sets the Weapon target(Info needs update)
 
|Sets the Weapon target(Info needs update)
 
|-
 
|-
|FIRE_WEAPON
+
|<code>FIRE_WEAPON</code>
 
|Fires selected weapon
 
|Fires selected weapon
 
|-
 
|-
|ARM_WEAPON
+
|<code>ARM_WEAPON</code>
 
|Prepares a weapon to fire
 
|Prepares a weapon to fire
 
|-
 
|-
|UNLINK_WEAPON
+
|<code>UNLINK_WEAPON</code>
 
|-
 
|-
|FIRE_CM
+
|<code>FIRE_CM</code>
 
|-
 
|-
|DISABLE_WEAPON
+
|<code>DISABLE_WEAPON</code>
 
|-
 
|-
 
!colspan="2"|Power
 
!colspan="2"|Power
 
|-
 
|-
|EMCON_OFF
+
|<code>EMCON_OFF</code>
|Turns off EMCOM mode
+
|rowspan="2"|Sets EMCON state
 
|-
 
|-
|EMCON_ON
+
|<code>EMCON_ON</code>
|Turns on EMCOM mode
 
 
|-
 
|-
|TOGGLE_EMCON
+
|<code>TOGGLE_EMCON</code>
 +
|Toggles EMCON state
 
|-
 
|-
|ENG_DISCONNECT_CURRENT_MODULE
+
|<code>ENG_DISCONNECT_CURRENT_MODULE</code>
 
|-
 
|-
|PWR_TOGGLE_CURRENT_MODULE_EMCON
+
|<code>PWR_TOGGLE_CURRENT_MODULE_EMCON</code>
 
|-
 
|-
|SCRAM_REACTOR
+
|<code>SCRAM_REACTOR</code>
 
|-
 
|-
|JMP_DISCHARGE_JUMP_DRIVE
+
|<code>JMP_DISCHARGE_JUMP_DRIVE</code>
 
|-
 
|-
|PWR_TOGGLE_CURRENT_MODULE_POWER
+
|<code>PWR_TOGGLE_CURRENT_MODULE_POWER</code>
 
|-
 
|-
|TOGGLE_REACTOR
+
|<code>TOGGLE_REACTOR</code>
 
|-
 
|-
|POWER_UP_REACTOR
+
|<code>POWER_UP_REACTOR</code>
 
|-
 
|-
 
|PWR_CONNECT_HELM
 
|PWR_CONNECT_HELM

Revision as of 21:53, 25 July 2018

Commands
Almost all of these have not been tested for effect
Piloting
STOP_MAIN_ENGINE Turns off the main engine
BURN_MAIN_ENGINE Turns on the main engine
TOGGLE_MAIN_ENGINE Toggles the state of the main engine
ENGAGE_COURSE Engages the Auto pilot
FIRE_RCS_CW Starts rotating the ship clockwise
FULL_STOP Engages the Auto pilot to stop the ship
STOP_RCS Stops the ships rotation
FIRE_RCS_CCW Starts Rotating the ship counter-clockwise
UNDOCK Undocks the ship
CANCEL_AUTOPILOT Turns off the Auto Pilot
ROTATE
PAY_FOR_JUMPGATE
ACTIVATE_JUMPGATE
JMP_SPIN_UP_JUMP_DRIVE
JMP_BEGIN_JUMP
MAIN_DRIVE_POWER_DECREASE Sets main drive power
MAIN_DRIVE_POWER_INCREASE
Nav
PLOT_COURSE plots a course to the cursor on the nav console
REMOVE_LAST_WAYPOINT Removes the last point plotted on a course(maybe?)
CLEAR_COURSE Removes all plotted waypoints
MAP_MOVE_RIGHT Moves the map
MAP_MOVE_LEFT
MAP_MOVE_DOWN
MAP_MOVE_UP
MAP_ZOOM_OUT
MAP_ZOOM_IN
MAP_CENTER Centers the map on the ship
TOGGLE_MAP_MODE Switches between Cluster and local view
JMP_CALCULATE_JUMP_SOLUTION
JMP_SET_JUMP_DESTINATION
Weapons
SELECT_TUBE1 Selects a weapon tube
SELECT_TUBE2
SELECT_TUBE3
SELECT_TUBE4
SELECT_TUBE5
DESELECT_TUBE Removes weapon tube selection
SELECT_TUBE Selects a weapon tube;
POWER_DOWN_WEAPON Powers down a weapon
SPIN_UP_WEAPON Starts readying a tube to fire
SET_WEAPON_TARGET Sets the Weapon target(Info needs update)
FIRE_WEAPON Fires selected weapon
ARM_WEAPON Prepares a weapon to fire
UNLINK_WEAPON
FIRE_CM
DISABLE_WEAPON
Power
EMCON_OFF Sets EMCON state
EMCON_ON
TOGGLE_EMCON Toggles EMCON state
ENG_DISCONNECT_CURRENT_MODULE
PWR_TOGGLE_CURRENT_MODULE_EMCON
SCRAM_REACTOR
JMP_DISCHARGE_JUMP_DRIVE
PWR_TOGGLE_CURRENT_MODULE_POWER
TOGGLE_REACTOR
POWER_UP_REACTOR
PWR_CONNECT_HELM
PWR_DISCONNECT_HELM
PWR_DISCONNECT_RCS
PWR_TOGGLE_HELM
PWR_TOGGLE_RCS
PWR_CONNECT_RCS
PWR_CONNECT_MAINDRIVE
PWR_DISCONNECT_MAINDRIVE
PWR_DISCONNECT_COMMS
PWR_TOGGLE_MAINDRIVE
PWR_TOGGLE_COMMS
PWR_CONNECT_COMMS
PWR_CONNECT_WEAP
PWR_DISCONNECT_WEAP
PWR_DISCONNECT_JUMPDRIVE
PWR_TOGGLE_WEAP
PWR_TOGGLE_JUMPDRIVE
PWR_CONNECT_JUMPDRIVE
PWR_CONNECT_BATT1
PWR_DISCONNECT_BATT1
PWR_DISCONNECT_BATT2
PWR_TOGGLE_BATT1
PWR_TOGGLE_BATT2
PWR_CONNECT_BATT2
PWR_CONNECT_BATT3
PWR_DISCONNECT_BATT3
PWR_DISCONNECT_NAVCOM
PWR_TOGGLE_BATT3
PWR_TOGGLE_NAVCOM
PWR_CONNECT_NAVCOM
PWR_CONNECT_SENS
PWR_DISCONNECT_SENS
TURN_ON_SHIP
PWR_TOGGLE_SENS
TURN_OFF_SHIP
PWR_SELECT_MODULE
Comms
TURN_OFF_IFF Turn off IFF signal (Identify Friend or Foe).
TURN_ON_IFF Turn on IFF signal (Identify Friend or Foe).
COMMUNICATE_WITH_SELECTED
REQUEST_UNDOCKING_PERMISSION
REQUEST_DOCKING_PERMISSION
COMMS_TURN_ON_AUTO
COMMS_SYNC
COMMS_TURN_OFF_AUTO
TURN_OFF_SOS Turn off distress beacon.
TURN_ON_SOS Turn on distress beacon.
Sensors
SENSOR_SELECT_UP
SENSOR_SELECT_DOWN
SENSOR_SELECT_LEFT
SENSOR_SELECT_RIGHT
SENSOR_SET_NAV_AND_SENSOR_LINKED
SENSOR_SELECT_TAB
SENSOR_SET_HISTORY_LOCKED
SENSOR_UNSET_NAV_AND_SENSOR_LINKED
SENSOR_SET_AUTO
SENSOR_UNSET_HISTORY_LOCKED
SENSOR_UNSET_AUTO
Player movement
TIME_SLOWER
TIME_FASTER
ROOM_RIGHT
ROOM_LEFT
LEAVE_SHIP
Mic
CHANGE_TO_STANDARD_ORBIT
BREAK_ORBIT
CHANGE_TO_POLAR_ORBIT
CHANGE_TO_HIGH_ORBIT
RESCIND_UNDOCKING_PERMISSION
RESCIND_DOCKING_PERMISSION
PAY_DOCKED_STATION
ENABLE_AUTO_REPAIR
DISABLE_AUTO_REPAIR
MAP_CLICK
ENG_OPEN_CURRENT_MODULE
ENG_CONNECT_CURRENT_MODULE
ENG_REPAIR_CURRENT_COMPONENT
ENG_CLOSE_CURRENT_MODULE
TELEPORT
ENG_SELECT_COMPONENT
ENG_SELECT_MODULE
ENG_UNMOUNT_COMPONENT
ENG_MOUNT_COMPONENT
ENG_TOGGLE_SCREW
ENG_DESTROY_COMPONENT
HELM_SET_ATAC_MODE not sure what ATAC is
ENG_TOGGLE_SHIELD
ENABLE_LADAR
HELM_UNSET_ATAC_MODE
TOGGLE_LADAR
DISABLE_LADAR
PWR_POWER_DECREASE
PWR_POWER_INCREASE
DEACTIVATE_PDS
ACTIVATE_PDS
TOGGLE_PDS
SHIP_CARGO_DOWN
JETTISON_CARGO
SHIP_CARGO_UP
MOORED_CARGO_DOWN
JETTISON_ALL
TRANSFER_CARGO_FROM_MOORED
MOORED_CARGO_UP
REPAIR_HULL_AT_DEPOT
TRANSFER_CARGO_FROM_SHIP
REARM_AT_DEPOT
REPAIR_MODULES_AT_DEPOT
TUTORIAL_JUMP
BUY_CM_AT_DEPOT
TRADE_PERFORM
TRADE_TOMAX
COMMERCE_MENU
TRADE_CANCEL
COMMERCE_TAKELOAN
COMMERCE_GETLICENSE
COMMERCE_TAKECONTRACT
COMMERCE_REPAYLOAN
MECHANIC_TOMENU
VIEW_WIRE
MECHANIC_BUY_POD
MECHANIC_REPAIR
MECHANIC_UPGRADE_POD
MECHANIC_SELL_POD
MECHANIC_MODULETRANSACTION
MECHANIC_CANCELMODULE
MECHANIC_SELLARMAMENT
MECHANIC_BUYARMAMENT
MOORED_WRECK_UNLOCK_CARGO
BUY_SHIP
SET_VIEW_SHIP
MOORED_WRECK_DOWNLOAD_DATA
TAKE_PASSENGER
BOARD_BROKER_SHIP
PREV_TRACK Play the previous track from music player.
NEXT_TRACK Play the next track from music player.
RESUME_TRACK Resume track from the music player.
PAUSE_TRACK Pause track from the music player.
QUIT_TO_MENU
TAKE_BOUNTY
QUIT_TO_OS
HACK