Difference between revisions of "Countermeasures"

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m (IFcoltransG moved page CM Suite to Countermeasures: The module name changed in-game)
m (Changed 'CM suite' to 'Countermeasures module' to reflect page rename (name changed in game))
 
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== Comparisons ==
 
== Comparisons ==
  
All CM suites have the same damage thresholds:
+
All Countermeasures modules have the same damage thresholds:
  
 
* damaged: ?
 
* damaged: ?

Latest revision as of 04:04, 8 March 2019

Comparisons

All Countermeasures modules have the same damage thresholds:

  • damaged: ?
  • destroyed: ?
Name Manufacturer Ammo Slots Reload Emissions Power Drain Boot Time Components Base Value Cost Range
CM/42 Mallard 6 8 s 2.8 dBW @ 1282 Hz 0.20 kW 4 s 3190 3302-4855
CML/2 Mallard 3 6 s 2.0 dBW @ 1280 Hz 0.10 kW 4 s 2871 3355-4868
CML/3 Mallard 4 7 s 2.4 dBW @ 1281 Hz 0.15 kW 4 s 2871 3629-3810
PCM/9 Pritchard 2 6 s 2.0 dBW @ 1284 Hz 0.20 kW 4 s 3190 4302-5520
PCM/9G Pritchard 6 8 s 2.8 dBW @ 1288 Hz 0.30 kW 4 s 3190 5327-5327
PCM/9S Pritchard 4 7 s 2.4 dBW @ 1285 Hz 0.25 kW 4 s 3190  ?
SC/90 Stillwater 10 7 s 3.4 dBW @ 1294 Hz 0.34 kW 4 s 2900 3959-5113
SCM/2 Stillwater 8 8 s 3.0 dBW @ 1292 Hz 0.32 kW 4 s 2900  ?
SCM/4 Stillwater 8 6 s 2.6 dBW @ 1289 Hz 0.32 kW 4 s 2900 4743-4743